These engaging games give students in grades 3-6 opportunities to practice
language skills independently or cooperatively. Lamination is recommended.
Idiom Games
DEFINE IT OR FAKE IT
Players draw cards and decide whether a given definition is real or fake. 2
players or 2 teams. CAT-101 $5.00
IDIOM'S DELIGHT
Players turn over cards containing idioms and try to be the first to
find the idiom in a dictionary. 2 players or 2 teams. CAT-102 $6.00
Multiple Meaning Games
WHAT COULD IT POSSIBLY BE? Players give definitions and opponents try to guess the word. 2 players or 2
teams. CAT-103 $5.00
FOCUS ON THE MEANING
Players draw cards to find matching definitions for a word. 2 or more
players.
CAT-104 $6.00
Context Clue Games
CONSIDER THE CONTEXT Players draw cards and use the context to choose a definition. 2 players or
2 teams.
CAT-105 $6.00
SENSIBLE NONSENSE Players draw cards and use the context to choose the definition. 2 players
or 2 teams. CAT-106 $6.00
Nyms Games
SYNONYM ANTONYM ANTICS
Players claim cards read by the leader to match
synonyms or antonyms. 3 or more players. CAT-110 $6.00
ROCKET MATCH GAME
Students work six puzzles matching synonyms, antonyms, and homonyms. 1 or
more players. CAT-109 $6.00
Dictionary Research Games
GUESS OUR SIZE
Players move along a gameboard and decide which of
two animals is the largest. Dictionaries are used for reference (not
included). 2 or more players. CAT-112 $7.00
WHAT'S MY CATEGORY?
Players move along the gameboard deciding correct categories for words. 2 or
more players. CAT-111 $7.00
Dictionary Guide Word Games
QUICK ON THE DRAW Players draw cards to find entry words for their
guide word cards. 2 or more players. CAT-107 $6.00
GUIDE WORD SCRAMBLE Players scramble to find entry words to go with their guide words. 2 or more
players. CAT-108 $6.00